The simplest solution is to allow Arena's kill qualifying awards also honor, and in the end to give a small number of honorary awards (such as 100 or so). This will allow both PvPer who enjoy the game, while at the same time honor. On the other hand, access to the battlefield is still the fastest honor, so do not worry about people. Such as "Dark Age" can kill in PvP Honor. WoW should learn.
2. Recovery (back to blue gift): on this, I can only say that the restoration of the OP too, and getting better and better as the equipment, the situation will become worse. This is a disciplinary + treatment 22, as well as the sacred stream 33 (discipline mistresses riding) because the main reason for such a strong (at least I think so). Leaving aside the power of metamorphosis, but also provide a variety of disciplinary riding what the hands of what, cleaning, technical and emergency treatment of halo. However, I think they are now the biggest selling point is that they can have the blue of the team to provide almost unlimited power.
The restoration of the Lich King is the second time of testing to 0.5% of the blue, but soon was considered too powerful, because with the equipment of high growth. But even now back to 0.25% per second of blue, also means that only the restoration of the skills will be able to return to 4 seconds per 1% of the total amount of blue, which have not accrued to the role of the basis of their own blue. Think about riding a disciplinary basic hunting and survival of the entire team can keep enjoying the buff, you will understand this much to the advantage of these combinations, in particular, has already begun in the S6.
Because the equipment to enhance the toughness and endurance, and there is no need to use gems to survive, but can be used to strengthen the capacity of consumption, or is inserted intelligence. I expect this season with a combination of the blue team will be back to do so. Play as long as the correct gem, even if wearing full PVP priest installed, but also from the recovery of more than 60 per second back to the proceeds of the blue. For example, suppose you use the sacred stream in the portfolio, the wisdom and blessing (five seconds back to 91), Stephen King and the magic of the totem (is five seconds back to 91), then back to blue is not the basis of (usually 150-200), every five seconds you can be back to 391 blue. 5 seconds back to 600? Blue is not simply lost, right?
Speaking, I am not sure there is a way to balance both its performance in the arena and at the same time not hurting PvE. Perhaps the properties of legal systems of mp5 to replace 25 percent to enhance the restoration of the outcome will be good. Do not know how you would like.
3. Mana burn: Since all of the power draw results are based on the percentage of change, power on the combustion of the skills become the most skilled blue smoke. Viper barbed nails have been spent in the 3.1, and four treatment 3 (Good God if the count is 4) can be detoxification. Blue wizard to the absorption of lead when it is very worthwhile, and can easily be dispersed, if the healers do not know when it knows better than to use them, if appropriate. However, the combustion power only magic time around 1.8 seconds (depending on how fast) will be able to burn a large number of blue, the more blue the other side (that is, the better equipment) of the more burning. Last season no one complained about them, because at that time pastor of a perilous position, and completely covered by the shadow knight. 3.1 However, with the pastor of the buff, I have been able to foresee the future, there will be burning a lot about the power of the day-to-day.
In short, removing about 13% of the maximum amount of blue (not counting resilience) too much. Use only one CD can be burned in public 1000 blue, sometimes to the 1500, on a CD is too strong of skills. Arena has been the trend of regression of renal fighter, so why give a strong vocational skillsit? I think the power should be replaced by burning 10% of the power limit (not ductile), and then not be too low.
4. The courage of the ring: It is not the first time I write this nonsense of the map. Blizzard, why do you not understand, because the plans are not all the bug only hate it, but because this plan is designed to have the problem. By the way, also Java Dalara home. Not only because of the narrow space, "dynamic vision" (that is, the water column SB), as well as the perspective of the box bug. But with the courage of these ring than on the smaller. Obviously you do not like players in the circle of courage to open the door to go out before, the result you do not fix this bug (or simply to delete this map has been obtained), but to remove the door? Which genius thought up? This map is not to give certain occupations (thieves, hunters, healers) to strengths, so that they can, lighting, trap, fear, and the other in the other map is simply not possible to do?




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