Treatment is very boring
Many have referred to the treatment of a problem: they like playing UI, rather than playing a game (at Grid + a key solution, non-stop fighting hamster, since almost as long as the situation did not look at the battlefield at UI, so often will make a stand like a fire inside foolish.
I have some ideas:
If the number of Gran Canaria less more (of course, to be able to add back injury) then you can pay more attention to the battlefield, only the treatment of maximum distance without increasing the scope of BOSS attack is impossible.
Exquisite nameplate (? This is what probably is an indication that your personal blood ah ah buff like a small box) to improve efficiency in the integration of UI have great potential. To mess things into WOW's own UI (for example, out of range to remind, better debuff to remind, or prompt other people are treated against a person) may not be the treatment of more restricted monster
PVE balance of DPS
DPS should be more than purely vocational high DPS mixed career so that, of course, mixed-DPS and their careers than than in the case of TBC much better if there is a good equipment / skills / methods, or even more than pure DPS.
Pure DPS here means: Master, healers, hunters, thieves - they can not treat or tanks, I do not want to say that the gap between the number should be in the end because in that case will be submitted to WWS data player said: You see, you see, the Master higher than me, you said that we should be able to fight with them for.
I am not saying that only 1% of the gap, even 1 percent, there are still many things affect their DPS, this range is certainly greater than 1%, if your team is a mixed career and do not feel any difference Well, probably because such a situation resulting from: giant cattle unparalleled Master Shamanism and waste wood. If this is your boss can also turned down, you very much.




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